Obso is a mobile game made in 4 month and was the final project of my second bachelor year at ICAN.

On this project, I worked as Game Designer and Project Manager.

In Obso, spheres of 3 different colors move through the screen and you must determine the color that prevails inside the white circle.

The size of the circle decreases over time, if it becomes too small the game is over. While you press the button corresponding to the correct color, its size increases and you score points.

As the game progresses, different shapes of color circles will appear and some parameters such as the number of shapes at a time, their speed, inner movement, and  so on will vary and increase, increasing the difficulty. Your ultimate goal being to keep up with the flow for as long as possible.