Narrative puzzle game adapted from the award-winning VR animated movie. Gloomy Eyes combines an atmospheric storytelling with puzzle-solving mechanics in the settings of a dark fairy tale.
A cozy horror, “self-coop”, adventure about two unlikely souls who forge a forbidden bond and journey together to find the sun. Explore eerie yet charming Tim Burton-esque levels, switch between two unique characters, and solve brain-teasing puzzles.
I worked on this project as Co-Lead, Game and Level Designer.
Creative Vision & Leadership
- Co-created and maintained the creative vision throughout the project lifecycle in close collaboration with co-designer
- Ensured consistency and alignment of all design elements with the core creative direction
- Translated the narrative essence of the VR series into engaging interactive gameplay
Game Design
- Designed and refined core game mechanics
- Established the foundational gameplay loops of puzzle-solving and narrative progression
Level Design
- Conceived and designed level layouts and progression
- Collaborated closely with artists in constant iterative process to bring levels to life, ensuring puzzle integration enhanced both gameplay and the game's distinctive atmosphere
Prototyping & Iteration
- Rapidly prototyped mechanics to validate design concepts
- Conducted iterative testing and refinement based on playtest feedback
Narrative & Story Development
- Oversaw story writing and narrative design
- Preserved the emotional depth and atmospheric tone of the original IP




